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AI Insights · Timothy · January 2023

Top 5 Educational Games Apps Performance in the US Q4 2022

In Q4 2022, the top 5 educational games apps in the US saw varying trends in downloads, revenue, and active users, with notable performances from apps like ABCmouse and Kiddopia.

Top 5 Educational Games Apps Performance in the US Q4 2022

In the fourth quarter of 2022, the top 5 educational games applications on a unified platform in the United States demonstrated diverse trends in downloads, revenue, and active users. Here’s a closer look at the performance of these apps:

ABCmouse: Reading & Math Games from Age of Learning, Inc. showed a steady increase in weekly downloads, peaking at about 72K in the last week of December. Weekly revenue was relatively stable, hovering around $400K to $450K throughout the quarter, ending at approximately $407K in the final week. The app maintained a strong base of active users, with a slight uptick from around 312K in early October to over 342K by the end of December.

Kiddopia - Kids Learning Games by Kiddopia, Inc. experienced fluctuations in weekly downloads, with a notable increase to 40K in the last week of December. Weekly revenue remained consistent, averaging between $270K and $326K, ending at around $291K. The app's active user count was stable, with a slight increase from 554K to 547K over the quarter.

Noggin Preschool Learning App from Nickelodeon saw a decrease in downloads mid-quarter but recovered to 53K in the last week of December. Weekly revenue was fairly stable, ranging from $198K to $228K, closing at about $199K. Active users showed a steady trend with a final count of approximately 286K at the end of December.

Lingokids - Play and Learn by Monkimun Inc exhibited consistent weekly downloads, peaking at 38K in the last week of December. Revenue maintained an average of around $180K to $230K, concluding the quarter at approximately $174K. Active users saw a gradual increase, reaching close to 90K by the end of the quarter.

HOMER: Fun Learning For Kids from Homer showed steady weekly downloads, with a peak of about 9.3K in the final week of December. Revenue remained relatively stable, averaging between $80K and $105K, ending at approximately $79K. The app’s active users saw a minor increase, finishing the quarter with around 26.8K active users.

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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023